November Meetup 2015hosteado por Tobias Pfeiffer en Trifork (trifork.com), 05.11.2015 a las 19:30
Go into the inner courtyard (Innenhof) and look for the Trifork signs and "Aufgang C" :)
A picture says more than …how many lines of code?
Firstly this talk offers an introduction to a variety of established as well as experimental visual documentation methods. Subsequently, it explores the question whether or not these approaches can be applied to software documentation in a reasonable way. In this regard it takes a closer look at individual methods and estimates their corresponding affordances in terms of time, skill, resources and potential automatization. Eventually, this talk presents an initial attempt to translate existing docs into visual languages and discusses the according outcomes.
User Centered Design explains a way to iterate the user needs in your software before you start to program it.
In the university I learned how important it is to focus on user needs for developing new applications. We discussed techniques to improve the value of an application based on the data of the users needs.
In this talk delivers the techniques. No programming knowledge is necessary, neither design skills are, to understand. The topic is programming language independent. The only detail is the focus on Graphical User Interface Applications.
I will show User Centered design on an fictive example application we are going to build from scratch in the time of the talk. We will be using 12 steps to developing the application before we start to code.
Go is a board game that is more than 2,500 years old (yes, this is not about the programming language!) and it is fascinating from multiple viewpoints. For instance, go bots still can’t beat professional players, unlike in chess.
This talk will show you what is so special about Go that computers still can’t beat humans. We will take a look at the most popular underlying algorithm and show you how the Monte Carlo method, basically random simulation, plays a vital role in conquering Go's complexity and creating the strong Go bots of today.